Delegates will learn how to
- describe the format of machine instructions
- demonstrate an understanding of addressing and base registers
- explain how control sections and dummy sections are used
- describe how to use a working set of machine instructions
- explain the difference between machine and Assembler instructions
- define constants and storage
- code instructions which will perform: arithmetic, data manipulation, program control, file handling and table handling
- explain how condition codes and masks are used
- read dumps
- explain how module linkage works
- use BASSM and BSM instructions
- understand the concepts of 31 & 64 bit addressing and its effects on existing machine instructions.
Programming Languages; the assembly process and program structure; Assembler directives; macro instructions and Assembler instructions; instruction formats; storage locations and addresses; machine instructions and symbolic statements; hexadecimal and the EBCDIC code.Handling Character Data
Defining fields; Define Storage & Constants; Examples of DS & DC; Defining areas with zero repetition; Move instructions; Move Long instruction; Literals, constants and immediate data; Dummy Sections (DSECTs); Equates (EQU).Comparisons, Branching & Structure
Comparison instructions; Branching Instructions; Branch Mnemonics (BC instruction); BCT/BCTR for looping; Program skeleton; Executable code; The location counter; Addressing; Register convention; Save area chaining; Relative addressing; Indexing; Declarative part; Instructions to the Assembler; Subroutines; Branch and Link Instructions; BASSM & BSM instructions; Branch Register instruction; BXH / BXLE For looping; Execute; Program linkage with BAKR; Linkage Stack; Linkage Stack operations.Binary Instructions
Signed binary arithmetic instructions; Types of Binary Instruction; Loading and Storing; Load and Store Instructions; The Binary Add Instructions; Binary Subtraction Instructions; Binary comparisons; Convert to Binary; Convert to Decimal; Multiplying Fullwords; Binary Division; Bit shifting instructions.Macros & Input/Output
Macros; File handling; Building a control block; The DCB; DCB tied to File; The DCB explained; DCB parameters explained; The OPEN macro; The GET macro; The PUT macro; The CLOSE macro; Printed output data sets; Clearing the print line.Packed Decimal Arithmetic
Summary of 'Decimal Manipulating Instructions'; Summary of decimal instructions; Packed Decimal; Add Packed instruction; SP and ZAP instructions; Pack and Unpack instructions; Move Zone Instruction; Move Numeric Instruction; Decimal Condition Codes; Editing Packed Decimal Data; Constructing patterns; EDIT example; EDMK instruction; Packed Decimal multiplication; Packed Decimal division.Translations and Bit Manipulations
Summary of bit manipulating instructions; 'OR'ing; 'AND'ing; Exclusive 'OR'ing; Testing the bits; Translate instruction; Translation Tables + 'ORG'; TRT- Translate and Test instruction.MVS Error Reporting, Dumps & Binder
System error reporting; MVS dumps; Stand-Alone Dump (SADUMP); SVC Dumps; User ABEND Dumps; Generating a User ABEND Dump; System Generated ABEND dump; Snap dumps; Symptom dumps; Program Interruption Codes (PICs); Explanations of the Assembler program listings; The External Symbol Dictionary (ESD); The Source and Object program listing; The Relocation Dictionary; The Symbol and Literal cross-reference (HLASM); The Diagnostic Cross Reference and Summary (HLASM); Options Summary (HLASM); Dump labs.24, 31 & 64 Bit Programming
Impact of 31-bit addressing; Addressing Memory - when and where?; Extended Addressing; 31-bit Virtual Addressing; Dynamic Address Translation; Addressing-mode control; Instruction differences; ; different addressing; Setting the mode when branching; Branch-And-Save-and-Set-Mode (BASSM); Branch-and-Set-Mode (BSM); Coding examples; The z/Architecture differences; z/Architecture - the bottom line; Tri-modal addressing mode; Memory boundaries; Registers in a z/Architecture machine; 64-bit registers and instructions; z/Architecture PSW; The 64-bit virtual address; Changing to 64-bit mode; Setting the mode when branching; Indicating 64-bit mode in pointers; Branch-And-Save-and-Set-Mode (BASSM); A z/OS address space; Characteristics of Memory Objects.
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